Terraforming Mars
Bug fixes - Fixed a softlock case when clicking a Prelude card from the Valley Trust action - Fixed softlock cases and errors in the Tutorial - Fixed a softlock case after a player got replaced by AI in multiplayer - Fixed the issue with the “space” key in chat - Fixed AI always skipping their turn - Fixed cases of Solar Phase being skipped - Fixed cases of game desync during the final Greenery phase - Fixed Robinson Industries gaining the production of the last resource it raised instead of the chosen one - Fixed issue happening when trying to go to the Main menu during the “Waiting for players” phase - Fixed Ocean placement from South Pole on Hellas being triggered again on replay/turn end - Fixed a misleading “Playing” label in online multiplayer - Fixed CEO's Favorite Project #149 being able to add resources on cards with no resource on them. - Fixed empty list in Flooding #188 UI - Fixed error when clicking on cards in the Compendium - Fixed chat not available anymore in multiplayer games - Fixed chat/players/leaderboard not available anymore in the Online UI - Fixed Titan Floating Launch-Pad #C44 not adding 2 Floaters when initially playing it with no other Floater cards available - Fixed various errors in the tutorial - Fixed action decrease cost not displaying changes when MC cost is automatically decreased when player doesn't have enough - Fixed flying to Miranda correctly giving colony bonus of 1 card, but the UI showed 2 cards going in hand - Fixed CEO’s Favorite Project #149 has a Wild Resource icon on it that wasn't here before - Fixed when list of tags become scrollable only one column of tags is displayed instead of 2 - Fixed Urban Decomposers #C48 City requirement icon is smaller than the Colonies requirement icon - Fixed localization key issue in tutorial
Carcassonne – Tiles & Tactics
Improvements/bug fixes: - Adding the option "Meeple bounce" that was previously removed - Fixed a bug with the presence indicator in the game - Various minor fixes