Adventure To Fate: Dungeons
Huge Content Update - New Bosses, Spirits, Skills, and Loot! Floor 5 Bosses: Face off against the Corruption Boil (Crypt), Faceless Figure (Desert), and the Blue Soul Shard (Frozen). New Threats: Battle over 30 new enemies and encounter powerful new Elite Prefixes: Massive, Lethal, Elusive, and Frenzied. New Spirits: Hunt down the elusive Ghast and Haunt spirits in the dungeon depths. Crafting Overhaul: Fate Gems Rare Drops: Bosses now drop exclusive "Fate Gems." New Recipes: Use Fate Gems to craft powerful Trinkets, Relics, Runes, and Stamina Potions. Class & Gameplay Updates Hellish Difficulty: Shops are now limited to 3 purchases per visit for an extra challenge. Floor 6 Vault was replaced with a Shop. Champion Mode and higher: You can now descend to the next floor immediately after finding the exit without clearing all enemies. Paladin: "Confusing Aura" now triggers 100% of the time on block. Witch: The Fruit Bat pet now gains a "Confuse" skill. Assassin/Thief: Luck stat now boosts damage for Backstab and Wild Strike. Accessibility & Improvements VoiceOver: Added Boss and Battle Tips to the combat log for better accessibility. Visual: Added Boss and Battle Tips before battled popup for Mystic Mode and below Fixes: Fixed "Null/Void" inventory and skill slots, quest tracking bugs, and curse persistence. New SFX for Ultra Rare items and for Tier 5+ items Thank you for playing and supporting accessible and indie development!